Matter came about after Verbinski experienced Kinect for the first time. The director was inspired to make a game based around "physical motion" and "emotion".
Microsoft Studios executive Phil Spencer told Joystiq: "He had been exposed to Kinect, and had this idea for a game. We heard the pitch and we were able to find a developer to plug in. So it was really born of his mind, and his idea.
"You should hear it from him, he does a much better job than I do in explaining it, but the idea was that in your physical motion, your emotion actually comes through."