Diablo on consoles wouldn't be a "simple port", Blizzard has said.
Lead technical artist Julian Love and senior world designer Leonard Boyarsky told Digital Spy that the publisher is interested in bringing it to other platforms because they can make it "fit" for the platform more than any other of its games.
"The biggest interest for us for exploring consoles, and why we're exploring it, is we feel that it's something that we can do more than a job than just porting," said Love.
"One, we think it's playable there, and that we can make it playable there, make it fit and feel like a console game.
"Not every franchise that we have we feel can be ported in that way, and we feel this is a really good candidate, and we feel like it's really worth exploring to see whether or not that can happen."
Boyarsky added: "It's not just going to be a simple port if we do a console version - if we are shipping a console version, I should say, as we are exploring it actually right now - we want to make it feel native to the console, so there's a lot of decisions to be made and just a lot of thought and effort that goes into that."