Warren Spector "scared" about cost of next generation consoles
Published Apr 25 2012, 10:38 BST | By Matthew Reynolds
Warren Spector has said that he is "scared" of the next generation of systems due to costs.When asked whether he is looking forward to new consoles, the industry veteran said that he is worried that games with higher production values could fail to break even.


© Disney
"Honestly? I don't care much about hardware. Nintendo games are some of the best games in the world and from a more graphical standpoint, the Wii can't do what a PS3 or 360 can do," he told Digital Spy.
"It's about design and not so much about tech for me. Honestly, I'm more scared about what will come next than I am excited.
"Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make and all of a sudden you have to sell a lot of games just to break even, so I'm a little worried someone's going to do that.
"Someone's going to spend... well, there are already people spending $100 million on games, that's not even insane anymore."

© Disney
Spector continued: "$200, 300 million games, I'm a little scared about that, there aren't a lot of companies that have the resources or the courage to spend that much. So my gut's in a bit of a knot about that but whatever comes along I'll just make games that work on that platform, I don't think about hardware too much.
"I think the power of the platforms is outstripping the size of the audience. We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies, at $60, do the math!
"If you're spending $200 million on a game and you're making $60 on 20 million copies sold, oh wait, you're losing money if you're the best-selling game of all time basically, right? I don't know how the business works anymore, that's the problem."
He concluded: "It already takes three years to take a game, when all of a sudden creating assets at an even higher level of quality and animations that are even a higher level of quality, I don't know how we're going to do it. We'll figure it out but right now I'm content where I am."

© Disney
Spector is currently working on Epic Mickey 2: The Power of Two, which offers new features including co-operative play, camera fixes, musical elements and permanent choice-driven gameplay.
It will be available on Wii, Xbox 360, PS3, PC and Mac later this year. A separate 3DS tie-in is also in the works.
It has been revealed that Epic Mickey was always planned as a series of three games.
> Read our preview of Epic Mickey 2: The Power of Two
> Read our Epic Mickey 2: The Power of Two with Warren Spector
Watch a trailer for Epic Mickey 2: The Power of Two below:









Daniel Yamagishi I still don't get his comment. A little grammar would help though.
April 26th 2012 at 7:22pm
So hes worried about spending 200 million when there is a potential to make 1.2 billion dollars? Maybe if all they sold was 2 million copies there would be a problem. As much as I hate to say it, the whole initiative to eliminate used games on the next generation consoles will help with this problem of number of actual copies sold.
April 26th 2012 at 3:48pm
Oh wait I misread so hard there. lawl
You are right.
April 26th 2012 at 6:04am
Huh. Odd. 60*20 million is $120 million. Cost to make the game : $200 million. Your profit is at -80 million. That is before taxes, and paying the employes and such.
Even if the cost was $100 million, from a large scale point of view after all the taxes and such, you aren't making much.
April 26th 2012 at 5:59am
your the idiot if you think hes wrong
April 25th 2012 at 11:59pm