'I Am Alive' big-budget future discussed: 'Similar to Assassin's Creed'
Published Nov 24 2011, 12:30 GMT | By Matthew Reynolds
Ubisoft has discussed a big-budget future similar to Assassin's Creed for I Am Alive.Creative director Stan Mettra told Digital Spy that it had to "pull back" from the original scope of the project, which saw players explore a destroyed city days after a devastating earthquake, which it hopes to explore in future games.
"We choose to pull back in time to one year after, to not have to really deal with some things that are really hard, you know, police on the street, riots with thousands of people, and the previous game didn't have that, and that was a problem," said Mettra.
"That costs... I mean, maybe later we get the chance to do something like that if the people like this game, they want to expand and can show more of this."

© Ubisoft

© Ubisoft
When asked whether this could be through DLC, Mettra replied: "Not DLC. We're talking about something that is as expensive as Assassin's Creed, or these kind of triple A games, very high production. Teams with several hundreds of people.
"And that's not what we have here. We have something more intimate, human-centric. This will be the price of a downloadable game, there's not going to be a surprise. It's really a digital game but with a larger scope than ever before."
He later added: "I mean if people like [the game], we can continue, taking that human behaviour and all the gameplay, strategy gameplay, that can be taken from it. We'd love to do it."
Originally scheduled for early 2009, I Am Alive changed hands to Ubisoft Shangai before it was re-announced in September.
I Am Alive follows everyman Adam Collins in search of his wife and daughter after an unspecified cataclysmic 'Event', and will be available on Xbox Live Arcade and PSN this winter.
> Read our full interview for I Am Alive
Watch the trailer for I Am Alive's re-announcement below:









agreed with you both below me.
but I thougt I'd give it a test run, like I do for all fake-advertised games that suck ass and could'v been so much more, such as rage...
I Am Alive:
bought it, badly dissapointed in it, all climbing, some combat which is good but not enough, as for stockpiling, well, on normal mode there's too much, you cant even throw it away, there's not many items, not many guns, and also some items that are usless (wine, ciggeretes) apart from 2 "rescue quests" for those items. there's no scavening, no open world free-roam, no "base/hq/shelter" nothing of the sort I would expect of a "survival" game...
i knew I would be f*cking dissapointed when I seen it on XBL arcade instead of in the shops... (yea, I f*cking would'v paid £60 (more than 60 euros) for a game that included all the above.)
tight budget, crap ideas, half arsed, too lazy... good mix huh?
March 12th 2012 at 1:41pm
Same - looks like a sort of shell of the original or like an interactive CGI film. Shame :(
November 24th 2011 at 11:11pm
I was so looking forward to this game when it was announced, not to sure about it now.
November 24th 2011 at 5:31pm