Each week, Digital Spy rounds up the week's biggest mobile gaming releases with reviews and trailers. This week includes two five-star reviews and the return of arcade favourite Frogger.
Platforms: iPhone, iPad Price: Free
Outwitters offers a competitive tactical game to iOS owners. The core game is free, which includes one full army, the sea-themed Scallywags, at your disposal.
Additional armies are available through in-app purchase - which currently consists of the fluffy Adorables and mechanical Feedback factions - with more on the way. Each faction has a unique unit, which can actually have a big impact on your strategy - making the cost actually worthwhile.
Player turns are kept in check through your resources, called wits. All actions - from moving and attacking to deploying new units - costs wits, adding significant strategic depth to how you manage your turns.
The game even features matchmaking based on your skill level, ensuring that you and your opponent are evenly matched. With so many asynchronous multiplayer games popping up, it may seem easy to skip the latest craze, but passing on Outwitters would be a huge mistake for even the most casual strategy fan.
For the 30 year anniversary of Konami's classic arcade game, they have brought the series back to its roots and with a fresh coat of paint.
The classic Frogger gameplay remains intact, with players using individual swipes on the screen to jump between cars and across logs. Using swipes instead of a virtual control pad seems like an odd choice at first, but quickly becomes second nature.
You can also opt to spruce up the visuals with levels themed after other Konami games, like Castlevania, Contra and Dance Dance Revolution.
In addition to the classic arcade gameplay, Hyper Arcade Edition features a number of new modes. Players will have to hop along puzzle patterns, rescue stray lady frogs and even control two frogs simultaneously. Some multiplayer modes are there too, though they are only against computer-controlled frogs with no option to go up against other players.
However, the bonus modes wear thin quickly, leaving the arcade original as the main selling point. If you're looking for Frogger, this is the best mobile version. Just turn down the grating music and don't expect much replay value from the bonus modes.
It's not often that we see something truly unique on mobile devices, but that is exactly what Nihilumbra is. The puzzle platformer has players interacting with levels by painting the elements onto the landscape. Ice makes surfaces slick, grass makes them bouncy and mud causes any surface to become sticky.
These and the other elements unlock each have multiple uses that aren't always obvious, making it a joy to experiment while solving each puzzle.
While the puzzles are fun and challenging, it is the game's presentation that puts it over the top. The world of Nihilumbra is gorgeously realised through fantastic artwork, animation and a haunting soundtrack.
It also has a good story to be told, with a twist ending that, without spoiling anything, adds tremendous replay value. Later stages can get quite demanding in using multiple elements at once, which can be difficult to switch between quickly and lead to a few frustrating failed attempts.
Even with that issue Nihilumbra shines on iOS, and may just prove to be this year's Limbo.
Racing fans will have a new addiction with AXL: Full Boost. The game draws inspiration from futuristic console racers like F-Zero and Wipeout, faithfully bringing speedy hovercrafts and winding courses to smartphones and tablets. Crafts will automatically accelerate, and control though tilting the device (with customizable sensitivity) and pressing on the touch screen to brake.
AXL is set apart from its predecessors through a unique boost system. Players gather orbs throughout the track to fill their boost meter, and must slam on the breaks to charge and release for a burst of speed. This adds a bit of risk to boosting so that it isn't always the magic win ability.
There's plenty to do in AXL, with over 70 events spread across 16 tracks and reverse versions of those tracks. There are also a dozen different hovercrafts to control, each playing a little differently.
However, the one thing missing is any sort of multiplayer option, meaning even in the additional free and custom race modes you're stuck against computer-controlled opponents. The lack of multiplayer isn't a deal breaker, but it certainly feels like a missed opportunity that can hopefully be remedied in a sequel.